We’ve all had some of those: “OH GOD WHAT AM I DOING?!?!” moments, as you swipe the Visa for your latest plastic crack purchase, when you realize you could have had 12 footlong sandwiches for the same price. Groceries, for a week. Maybe as much as half the rent cheque…?
Perhaps my mother trained me too well, I’m built to scrutinize every single penny that leaves my account honestly. Factored into said scrutiny however, is often the inevitability of the purchase, and AGONY factor of having to delay from such a purchase. Ultimately, if I’ve pretty much decided I’m going to spend the money, I may as well stop fretting about it and pull the goddamn trigger.
I’d probably only waste those extra funds anyways.
Often I don’t think about the potential value of something until I squint at my VISA bill at the end of the month. It’s a tough and honest exercise but it can be worthwhile to go through sometimes…
A trip to the movies, for example can run about $50 for the Mrs. and I, to squint at a massive screen and loud noises in relative silence and the privilege of having actually left the house on Friday night (includes obligatory popcorn and associated fluid intake). This $50 lasts maybe 3 hours if you’re watching EPIC, but more often than not tops out at around 2 hours. Thus we can kind of assign a value of about $12.50 per hour of entertainment per person.
Very rarely, a movie might transcend that value, where it changes your life, or you can talk about it with someone else for years to come. “I remember grandkids, when the Force Awakens was released that fateful day in 2015…” If that’s the case, the value would begin to approach pennies per hour, as the hours begin to accumulate.
The topic has kind of come up recently in video games, as gamers squint at $60 new releases and try to justify their cost. Looking at my own PS3 videogame shelf I found a couple where I played through once, and never touched again.
Orrr maybe the DURNK purchase of this guy from STEAM:
Then there are those games that you play for hours and hours and hours before you realize this game is FREE. (WHAAAT)
Fact remains, you’re sitting in front of a computer, gaining digital achievements for digital boats and digital monies and so on and so forth. Despite being a multiplayer game, you don’t spend much time with people, and some of those randos turn out to be complete ass-hats who launch torpedoes while situated at the back of your own formations.
There’s a certain appeal to being lodged in the physical realm, standing across the table, and saying: “I’ll give you that 5+ cover save, even though it’s just your toe in cover.”
You can kind of see where I’m going with this…
It’s a tougher question to ask than you might think. I almost DON’T want to know the answer. Over the (almost) 3 years I’ve amassed quite the collection, painted and built quite a few mans, and played quite a few games. Without keeping a daily timesheet of my post-work activities it’s kind of tough to quantify.
THE MONIES, on the other hand are very easy to quantify.
Now before my wife goes out and spends 3 times that much on a divorce lawyer, there should be a few qualifications:
- This amount is if I purchased everything at GW prices (I didn’t)
- This amount includes the gifts purchased for me by friends and family
- This amount includes ALL plastics over a period of (approximately) 3 years.
If I were to take into account the second hand purchases, gifts, etc off that tab, the amount would be approximately $2,000. On a monthly basis, about $91/month at full MSRP and $55/month at my discounted (and gifted) value.
On a monthly basis, I’ve kind of calculated my average time spent on hobby as follows:
- 10h / month actually playing games
- 6h/week modelling & painting (24h per month)
- 4h/week blogging & twittering (16h per month)
Total, about 50 hours per month on hobby related activities. This can obviously fluctuate month to month, and if there’s a local tourney or apocalypse game it can obviously throw things off pretty quickly. I’ve been blogging and twittering more lately than I’ve actually spent painting as well. Ho Hum.
This brings my average value to $1.82 per hour at full GW prices, and $1.10 per hour by my own valuation and generosity of others which isn’t the worst considering that I’m being constructive with my time.
Huh. I’m still trying to figure out what this all means, but I guess the point here is that despite the up-front charge of miniatures and painting and such, I get enough use out of it that the value is still there.
Anyone else out there run this kind of analysis? I wonder if there’s a spread of valuations out there, and how painting studios fit into the equation (IE – if I didn’t spend the time painting, how that affects both the price of the miniatures and the time spent painting…)
Anyways. That’s it for me guys. Cheers!