Colonel Wishart took a long pull on the mug of Emperor’s Finest cafestim, hoping the warmth would take away some of the chill in the air, and the edge off of the voices he could hear nibbling at the back of his head. His head cocked sideways, regarding the cup holding the ‘liquid’ in his mouth for a moment.
This was hardly Pvt. Baldwin’s finest cup. Far from it, in fact. It’s hard to be picky though when your only heating element is your Chimera’s engine block, and you left your supply lines about 150km behind you on the road to Hive Cluster Delphi.
The offensive through the Cults of the 13th Crusade had been a little **too** successful. A brilliant armoured spearhead was able to crush the poorly equipped servants of Chaos, though truth be told it appeared as though their attention had been drawn elsewhere… Months of a grinding stalemate suddenly broken and exploited in a single day…?
He took another pull, this time unable to conceal his contempt:
“BALDWIN! Are you sure you didn’t use this cup to clean the Regimental Latrine?!”
“WITH RESPECT SIR IF YOU WANTED BETTER COFFEE WE PASSED A STARBUCKS ON THE ROAD 25 KILOMETERS BACK –”
Wishart considered the cup, slowly looking up into the cabin mirror to lock eyes with the suddenly sass-filled private. “We’ve also got a surly Commissar 2 transports back, I’m sure he’d love a cup.” It was well known in Charlie Company that a normally grumpy Commissar Potapenko as particularly pissed after cultist had shot away his bottle of Stolichnaya.
“Ehhhhh, apologies sir! Low Blood Sugar sir!”
The veterans of several campaigns sharing the transport had stopped cleaning their weapons to watch the exchange, smiling. Baldwin would get a chance to prove he had more than a mouth on him once they arrived in Delphi.
The Cicatrix Maledictum grinned across the skies of Ryza, from what he could see between swirls of radioactive dust. The warp storm made communications with Regimental Command difficult, and Regimental Command was not getting through at all to Supreme Command, located on the Astartes Strike Cruiser Sanguine Tear.
Hopefully the equipment in Delphi would have more range, and he’d be able to report the breakthrough…
Astropathic Relay: Baal Prime via Ryza, Forgeworld
Thought for the Day: The tools of salvation are faith and bullets
Attn: [Classified, Chapter Business]
Subject: Sanguine Tear Bridge Recorder Transcripts
Chief Librarian Mephiston: ….We’ve dwelled here too long… Brother Lucius, what of our errand…?
Brother Lucius: Our forces have crushed the Black Legion at Delphi, and a search pattern has been implemented for the texts that you seek. From what we’ve been able to tell, the Cadian 445th is still in a Stalemate 200km from the City, so we should be gone well before they arrive.
M: Good… The Mechanicus must be curious by now?
L: I’ve got them occupied in other sectors. I may have implied there was a archeotek reliquary buried in the sands 300km away from the front…
M: Good. I must emphasize our presence in Delphi must remain concealed…
L: I know too well, I have my orders from Brother Corbulo, also. We are of the same mind in this matter.
- Company Commander
- Tank Commander in Leman Russ MBT
- 2x Infantry Squads w/ Flamers
- 5x Scions w/ Plasma Gun & HS Volley
- Company Command Squad w/ 4x Plasma Guns
- 2x Chimeras w/ Multilasers & Heavy Flamers
Blood Angels Battallion:
- Sanguinary Priest
- 2x Scout Squads
- Tactical Squad w/ 5 marines & Flamer
- Death Company w/ Jetpacks (The Rowdy Three)
- 2x 5 man assault squads
The Blood Angels deployed strongly on the Objectives, being able to move about and secure as needed. In a similar manner the IG deployed in an attempt to limit the drop areas for the Assault Squads that were in orbit still…
Mission: Contact Lost
The Blood Angels come out strong in the first turn, securing 4 victory points largely dependent on Board Control. Mephiston eschews the relative safety of the back lines, kicks on Wings of Sanguinius and joins the scout squad in an open field objective. Mind-bullets ring out, stripping a few wounds off the lead Chimera, but the remaining shooting is of no avail, the armour is too thick for heavy bolters this turn…
At this point its largely handshakes, with the Guard unable to make an impact on the game. An attempt at a moral victory is rudely taken away by Mephiston, who refuses to die after being hit by Infantry Squad 2’s Chimera (you’d think….)
Final score wound up being 11-6 or so, not that it matters much.
A great game, overall, and the Blood Angel’s second victory in a very young career as a commander. Next time I’ll bring the full armoured company and see if they get off so lucky…. hehehehe….