I’ve been writing this article forever. It’ll never get done. At first I started writing based wholly on speculation, and now I’m writing it with my first game under my belt, and having poured over all the rules that are available out there (while also pre-ordering the material and anxiously awaiting delivery).
So. I am now going to hit “publish” but reserve the right to revisit this at a later date as I get more games under my belt.
It’s been over a month since I’ve posted last, but I figured I’d wrap up something that’s been lingering too long on my Trello board. Time to showcase some of the work I wrapped up over the winter, Raphen’s Death Company, and a more recent addition, the DC Chaplain, who has yet to be dubbed. He died a rather inauspicious death at the hands of some Black Legion inspired cultists during the Apocalypse battle earlier this year…
Typically, gigantic apocalypse games allow me a significant amount of motivation to paint my miniatures. Chaosbro and I have been playing through a kill-team campaign in preparation for a fairly large Apocalypse battle, so you’d think that I’d be painting my ass off in order to get things ready to go on camera.
Welp. The game is tomorrow. That ain’t happening. At least not to the extent that I was initially hoping. Here’s my (likely final) Apocalypse list:
Yo Dawg, I Heard U Liek Blood (~5,000 pts)
The Emprah’s Mighty Flow’ry Meadow (1 HP remaining)
5-man Tactical Squad w/ Grav, combi-grav, power fist & Razorback
Deredeo Pattern Dreadnought
The sum total of the above is about 4,470 points, and requires me to paint another, 4 tactical marines and 2 Death Company models and lay some details down on the Deredeo Dreadnought. Cool. That might be achievable for tomorrow.
That leaves me about 650 points to shoe-horn fun things into that there list. My thoughts:
Sicarian Infiltrators – these things look too cool NOT to use! Though fragile. I’ll have to keep them hidden or outflanking. Unfortunately with no additional vanguard painted I’ll be forced to go ‘unbound’ to bring them.
Sydonian Dragoon – again, too cool to pass up. He’ll fit in nicely with the Cadian Stompies and Cassor Le Damned. Welp, since we’re unbound may as well go full hog.
The Corvus Vulture….? It’s primed, not painted. If I get those 6 Blood Angel dudes banged out then maybe I’ll start going on this. yeesh. Welp, if this doesn’t work out then I can always go…
Hellhound? I always forget these are useful things, and may be good at cleaning up backfield units…?
Scions…? They’re a bit delicate but yeah, I could shoe-horn them in for back-field cleaning duties.
Rust-stalkers…? Nurrrrr. That’s a pipe dream.
Sanguinary Guard? More likely than the stalkers (2 colours, some details…)
Anyways. All this to say my final list is subject to change based on how much I get done this evening.
I’m *STOKED* to be throwing some dice tomorrow. Hopefully I’ll keep detailed notes so I can write up a long over-due batrep.
The first sip of Emperor’s Finest StimCaf tasted strangely bitter this morning to Colonel Wishart, sitting in his Command Chimera. Gagging, he resisted the urge to fling the cup at the driver, who probably brewed it using the primary oil filter again. The tankers felt it was a right of passage. The infantry (rightly) thought they were insane.
Perhaps reading his thoughts, his vox officer took the cup away from him before he created a regrettable mess.
“Message from the front lines. Second platoon’s located and secured a crashed Inquisition vessel, Blackstar class. It doesn’t appear there are any survivors.”
Wishart wrinkled his brow in contemplation. Having Deathwatch involved in his airspace was an indication that the battle is about to get a lot hairier. Despite a large Imperial Armada presently in orbit, the navy was no-where to be found during the fierce fighting these past few days, which makes ground operations needlessly difficult. His relationship with the navy had been… Acrimonious as of late.
“Did second platoon indicate the condition of the craft?”
“Poor, but it may be serviceable.”
The gears continued to spin. “Send it on our chief mechanics to take a look. Do not alert the Commissariat, Inquisition, or the Mechanicus. …We’re going to need all the help we can get.”
Both knew there would be no Tribunal hearing if anybody dressed in black found out about this.
In my first game in ages, I opted to take out the Tyranids in their Mega-Monster configuration at 1,000 points, just to get the feeling once more. At the shop, I featured a very very familiar Imperial Guard player featuring a list that looks as though I put it together.
I had a bit of fun putting this one together, thinking of a context for the battle. This is what I came up with:
It is the early stages of the Tyranid consumption of Presidio Prime, and the Imperial Guard aren’t done fighting yet. Launching a massive attack which is largely a distraction, the bulk of the swarm is swept aside, though at great cost. The elite armoured fist, led by Knight Commander Pask lead the assault on the Tyranid back-line Synapse creatures, hoping to knock them out before the invasion really gets going.
Sensing the deception (and the implied danger), the Hive Mind responds by sending in a lurking terror. But the Synapse creatures are not concerned. Perhaps the Biomass has yet to learn the Perils of the Warp…?