This post was brought on by doing some quick math as it pertains to my Blood Angels project:
Holy shit. I have 1,500 points of Blood Angels. Continue reading “Revisiting that Whole “Allies” Thing…”
The Emprahs Mighty Flowry Meadow
Heavy Tanks Have Feelings Too
This post was brought on by doing some quick math as it pertains to my Blood Angels project:
Holy shit. I have 1,500 points of Blood Angels. Continue reading “Revisiting that Whole “Allies” Thing…”
Hey all!
Just a quick note here that this past weekend the Black Legion ambushed a Cadian Column as it advanced through the cities of Solar Mariatus. Travis (SmackTalk) has posted some glorious photography and a solid write-up over at our campaign blog, and you should definitely go check it out. Continue reading “The Battle at the Cadian Gate Rages On: Month 4”
For those denizens of the House of Paincakes, this won’t come as a surprise.
I’m SW Armada these days.
What might come as a surprise is just how quickly this got out of hand:
It took less than 12 days and two games to become fully involved in this. No regrets either, because the game is absolutely fantastic.
Without going into too much detail, I love how simple the rules are to understand. I also enjoy how difficult the game is to master. There’s a different way of thinking when you start to plan out your ship’s movement… “Wait, so I can’t pivot on the spot and BLAST SOMEONE? Huh.”
The ships really do feel lumbering, and manoeuvring them around a table while: a) avoiding obstacles, b) avoiding other ships, some of them malicious, c) keeping maximum weapons baring on your target, d) making sure you don’t over-shoot everything and go flying off the table.
As if to drive this point across, you’re also forced to plan a few turns ahead with certain ships, making it more difficult to adapt to fast-changing circumstances.
For example, at one point the Rebel Assault Frigate suffered a Ruptured Engine while going at a zippy clip of 3. A ruptured engine deals damage to the ship whenever you complete a maneuver and your speed is greater than 1. This is a huge problem, because I wasn’t planning on slamming on the brakes 3 turns ago, and the only way to change speeds is via the Navigation Command on the dial, or getting a token somehow.
So some clever strategery needs to happen in order to cover yourself otherwise you might get completely hosed.
There were some rules issues that I’m still working my way through:
Anyways guys, more reflections (and maybe a batrep) to be coming sometime soon. Cheers!!!
So as I alluded to in my previous post, The Warlock’s disbanded Astra Millipede have worked their way across through the warp, and are preparing to be incorporated into the Cadian 42nd. The Quartermaster has advised that Marmite supplies are now critically low.
So what you’re looking at is as follows:
I kind of sat there on the back deck soaking in the box and the implied potential for hobbying in the near future. It’s a huge delivery. Optimistically, this box will occupy my time for a couple of months. Realistically, I could be working on it for about a year.
I think prioritizing will be important here, and I’ve kind of put together this small short-list:
The vehicles, because they take the least time for me, and stormtroopers because I’ve been derping around with Militarum Tempestus lately.
Once I had gotten over myself a bit, put things into perspective, I brought the Scions downstairs and into my lair, to see what I could do with them.
Within about half an hour I had gotten the arms off the medic-scion and turned him into a Scion with a death-wish.
“It took you an hour to do that?!?!” you might be asking? Well, apparently The Warlock doesn’t mess around, because he uses some kind of nuclear fusion to glue the models together. It took some pretty serious torque with a pair of pliers before I could get them off, and I was another 30 seconds away from brutally using the plastic snips. I’m not optimistic about being able to trim the barrel off of the Vanquisher Russ in order to change it into a regular MBT on this basis… but we shall see…
I also like his ideas pertaining to his Tempestor Prime. Most of the stuff is hidden under cloaks, etc, so why not just use a regular guardsmen’s torso?
I added a bit of extra bling, in the medallion and the shoulder-pad turned knee-pad, but it fills out his character nicely. I put the servo-skull on (perhaps a bit haphazardly) in order to emphasize his greatness.
You can hardly notice his torso isn’t fully armoured any more, can you?
Anyways, that’s it for me. Cheers guys.